
- Inhalt:
- Learn how to move a player on a tile-based 2D map and use that movement to trigger events-creating a gaming experience similar to classic RPGs. In this course, Jesse Freeman builds upon the lessons learned in the Unity 5 2D: Random Map Generation: adding a player, moving the player from tile to tile, and making the camera follow the movement, as well as triggering events on the map. Jesse also shows how to add a "fog of war" effect that reveals parts of the map as the player moves around and explores, and how to detect and update the artwork for visited tiles.
Titelinformationen
Titel: Unity 5: 2D Movement in an RPG Game
Autor*in: Freeman, Jesse
Verlag: LinkedIn
Kategorie: eLearning, Software & Programmieren, IT
4097
Exemplare
4097
Verfügbar
0
Vormerker
Max. Ausleihdauer: 180 Tage