
- contenido:
- Fabric and cloth have been challenges for sculptors to simulate for thousands of years, and it's no different with today's digital tools. Join Ryan Kittleson in this exploration of the strategies he uses to sculpt and model realistic clothing in ZBrush. Ryan uses the latest tools and techniques inside ZBrush to make cloth that folds, bends, and conforms to a human figure in a lifelike way. There are three pieces of clothing made in this course-a shirt, a skirt, and a scarf-built using the dancer model's underlying anatomy. Ryan reveals practical techniques for draping, clinging, stretching, flowing, and bunching cloth, using primitives, curves, and ZBrush's sculpting tools. Along the way, he offers tips on adding realistic details such as lace, woven patterns, seams, and tassels to clothing.
Información de título
título: Sculpt Cloth in ZBrush
autor: Kittleson, Ryan
editorial: LinkedIn
categoría: eLearning, Software & Programmieren, Grafik & Video
3845
ejemplares
3845
disponible
0
reserva
plazo del préstamo: 180 dias