
- contenido:
- Mechanics-one of the pillars of animation-combines biology, physics, and art into one fascinating discipline. In this course, instructor David Andrade challenges you to stretch your animation abilities and tackle two very fun-but challenging-scenes: a woman performing parkour to climb a wall, and a fight scene featuring two professional martial artists. David shows how to animate these scenes with a quick, agile superhero character: Hilary. Along with being easy-to-use, Hilary is built for both Maya and Blender, and you can export her as an FBX file just in case you want to take her for a spin in other programs. To help you confidently handle these scenes, David explains how to break down each action into beats and refine each movement.
Información de título
título: Advanced Mechanics in CG Animation
autor: Andrade, David
editorial: LinkedIn
categoría: eLearning, Software & Programmieren, Grafik & Video
2574
ejemplares
2574
disponible
0
reserva
plazo del préstamo: 180 dias