
- Contenu:
- Cartoon characters are known for their exaggerated movement, often created by squashing and stretching the character. In this course, George Maestri shows how to add cartoony squash and stretch to a rig in Maya. He shows how to use Maya's rigging tools to create stretchy joints, flexible torsos, and exaggerated facial expressions. Follow along to learn how to replicate these techniques and bring your own characters to life.
Informations sur le titre
Titre: Rigging a Cartoon Character in Maya
Auteur: Maestri, George
Éditeur: LinkedIn
Catégorie: eLearning, Software & Programmieren, Grafik & Video
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Durée du prêt: 180 Tage