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Unreal: Substance Designer Workflow

Unreal: Substance Designer Workflow

autor: Pagano, Scott

año: 2018

disponible

contenido:
Explore the integration of Substance Designer-a powerful tool for creating textures for 3D art, visualization projects, and games-with Unreal Engine. This course provides a solid foundation of the principles of texture creation in Substance Designer for use in Unreal Engine. Instructor Scott Pagano explains how to import a model into Substance Designer and bake AO, curvature, and ID maps. He discusses the advantages of system-based procedural texture creation, and shows how to create both image file output and substances which can be used and modified directly in the Unreal editor.

título: Unreal: Substance Designer Workflow

autor: Pagano, Scott

editorial: LinkedIn

categoría: eLearning, Software & Programmieren, Grafik & Video

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plazo del préstamo: 180 dias